njohn
New Member
Posts: 6
|
Post by njohn on Apr 4, 2014 6:44:56 GMT -8
Hi, Are there any restrictions as to what can be done during the progress CB function as called during GD.load() ? Attached is a simple program that tries to load "night3.gd2" in to GPU memory and uses the CB to display a progress indication. If you run the script as is, the load is "fake'd" and the progress CB is called directly, and everything works OK. If you changed the bool @ line 47 to "true". Then everything just hangs up and the load never completes. In addition, if I change the call to GD.load() on line 52 to not supply the CB, the actual load seems to complete OK. Any pointers as to what I'm doing wrong would be very helpful. Thanks.... Attachments:progress.cpp (1.24 KB)
|
|