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Post by MangyDog on Jul 20, 2017 6:00:15 GMT -8
Hi, Ive been doing more reading and getting to know how this works.
But I do have a couple of issues still.
Im using large fonts 80px for one thing...
Now in Eve screen designer 2 in ft810 supports cmd_setfont2
This along with the refined font installer Im able to have a large font while optimising its memory space by removing unwanted characters.
In this case I remove all the characters apart from Numbers and set the first character to 48 (i believe).
This dramatically saves how much memory the font uses. And I can use this to show large number displays on my project.
Now 810 supports setfont 2, but from what I can tell GD2 doesnt.
Is there a way round this?
Also, how does one remove the unwanted rom fonts to save more space? or change them with my own fonts? I sort of remember reading there is a way to do it in the FTDI library but, tbh that gave me a headache trying to read that.
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Post by jamesbowman on Jul 20, 2017 10:46:11 GMT -8
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Post by MangyDog on Jul 21, 2017 8:11:39 GMT -8
Thanks James... Also i meant Screen Editor 2 not designer keep getting those two mixed up Also Can you add support for L2 on the fonts when 810+ is being used? From what I can tell 810 does have L2 support. L2 is a good middle ground for softer font edges while keeping ram down... And one last request... honest ill stop being annoying now... Can you update the gameduino export script for Screen Editor 2.17 so it both works... and suports the 81* chips.
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Post by jamesbowman on Jul 21, 2017 10:35:47 GMT -8
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