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Post by Tango_XXVI on Jul 27, 2016 8:07:41 GMT -8
Hi,
I have working with an interfase using the Gameduino, I don´t have any problem until I use the EEPROM registers, the touching interaction became crazy, to fixit I use the selfcalibrate comand, works but not at 100%, how can i really fix it, witch register are better to not use, i think that is the problem, i'm using some same ragisters that is required for the well function of the screen.
Please help me!
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Post by jamesbowman on Aug 5, 2016 5:46:01 GMT -8
Right, the GD2 stores calibration data in the first 25 bytes of Arduino EEPROM.
So to avoid clobbering it, I suggest using EEPROM addresses 25 and upwards.
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tango
New Member
Posts: 6
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Post by tango on Aug 13, 2016 9:46:30 GMT -8
Thanks, but i used addresses 70 and upwards, and start to became crazy anyway... there is a quick mapping of my arduino EEPROM register, maybe you can tell me whats wrong... I'm using an Arduino Mega, and mapped before and after the self_calibrate Address - Value Before - Value After 000 - 124 - 124 001 - 80 - 122 002 - 1 - 22 003 - 255 - 55 004 - 255 - 255 005 - 69 - 248 006 - 255 - 254 007 - 255 - 255 008 - 255 - 255 009 - 214 - 7 010 - 137 - 22 011 - 254 - 252 012 - 1 - 1 013 - 146 - 117 014 - 255 - 255 015 - 255 - 255 016 - 255 - 255 017 - 174 - 95 018 - 77 - 80 019 - 0 - 0 020 - 0 - 0 021 - 204 - 15 022 - 58 - 215 023 - 240 - 241 024 - 255 - 255 025/029 - 255 - 255 030 - 0 - 0 031 - 3 - 1 032 - 0 - 0 033 - 0 - 0 034/049 - 255 - 255 050 - 244 - 248 051 - 0 - 1 052 - 0 - 0 053 - 3 - 255 054 - 80 - 80 055 - 1 - 2 056/4k - 255 - 255
I know it can change a lot between devices, but maybe you can help me to know whats bugging my proyect.
Thanks!
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