When i display a JPG from the SD card, it seems to be at a higher quality than a JPG that has been converted as an asset. is there any way to force assets to use the same bit depth as a JPG read from the SD card?
If no output header file is given, then "default_assets.h" is used
Each asset is a filename, optionally followed by some var=val assignments. For example: pic1.png image, format ARGB4 pic2.jpg,format=L8 image, format L8 serif.ttf,size=16 font, 16 pixels high
The assets are compiled into flash, or if the "-f" option is given into a file. In this case the file should be copied to the microSD card. In either case, calling LOAD_ASSETS() from the program loads all assets. So to encode with format RGB565 (which is what the FT800 JPEG loader uses), do: