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Post by MangyDog on Jul 5, 2021 10:34:46 GMT -8
Hi all, Thought id post this on the forum to see if im missing something.
Im doing a personal project. finding PALLETED4444 to be the best image quality with alpha for this image. (giving better alpha edges than ARGB1555)
But the format is missing, can it be added to the asset converter?
Thanks
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Post by MangyDog on Jul 5, 2021 11:21:52 GMT -8
Im also currently looking at trying to hack a PALETTED4444 raw asset from eve asset editor into the GD2 file. But the asset end marker in the asset.h file doesnt line up with the GD2 file. So that makes it look like theres headers and or footers to each asset...
Can some one explain to me the GD2 file layout?
Or is GD2 compressed? :/
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Post by armadafg on Jul 23, 2021 3:44:20 GMT -8
Hi, I would also like to understand the format of GD2 files and how they work in order to generate images directly via the CPU.
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Post by armadafg on Aug 28, 2021 17:29:21 GMT -8
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