bubu
Junior Member
Posts: 17
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Post by bubu on Apr 28, 2014 22:12:50 GMT -8
I am working on a hand held game for my 5 year old daughter. She needs to train her lungs on a regular basis due to health reasons. The game should help her to get a better feeling for her respiration (and should motivate her to train long and deep or powerfull exhaling more often). That game allows her to blow into a little windmill as the single method of control. The neodym magnets on the wind mill cause a tick by passing a hall sensor. These ticks are counted and produce "wind" in a small game to blow a little lady bug in the air, trying to collect three hearts which cannot be reached without wind at the correct moments. Currently I am fine tuning on how many ticks are required to create sufficient "wind" in the game, adding different levels (and more and better graphics) in the game and finding the correct position for the windmill so that the screen can be viewed by my daughter while blowing against the windmill with enough power. On the photo you see an arduino uno in an acrylic case (donĀ“t want my daughter to grip the electronics), the gameduino2 on top and my "pencil windmill" from some bookstore, updated with the required electronic parts (hall sensor, led). Attachments:
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Post by mwclarkson on May 6, 2014 5:13:24 GMT -8
That sounds like a great project.
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