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Post by hammondeggs on Oct 15, 2014 18:19:27 GMT -8
My gameduino 2 finally arrived - yay! After making the requisite mods to my arduino mega, and after playing with the demo code for a while the first thing I thought I would try is an old effect from an old school demo - some of you might even recognize it youtu.be/CuS-SncLpKoIt's quite trivial to implement this, just increment / decrement the scale, and constantly increase your rotation (clip at 360 of course) Looking forward to having some fun with this! I do however have a question for mr Bowman though : How did you get such high resolution captures in the documentation / examples? Is it possible to read out the framebuffer? Cell phone videos don't really do this any justice..! If I could read out the raw framebuffer, for an effect like this I could just send it over the serial port (even though it of course would be slow) - I could convert to bmp and stitch together for a video, etc... Just curious if this is even possible!
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Post by christianc on Oct 16, 2014 3:00:25 GMT -8
Hello,
It wood be cool if you post your code, we can try at home....
thanks
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Post by jamesbowman on Oct 16, 2014 6:46:26 GMT -8
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